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Worms 4 and Ultimate Mayhem tweaking mods :: 3D PC games // Tweaking that we major in :: Worms 4 mayhem :: Tweaking Discussion
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This is how Team 17 made their maps.
I found out how to have more telepads
and more mine factories.
If one mine factory gets destroyed, the rest stop working.
To get more mine factories, go to data/scripts/stdvs.lua
Now in the section
(for every paste you need a new line)
For telepads go to the same lua and go to the line
This is how Team 17 made their maps.
Team17SoftwareLtd wrote:Maps on Worms 4 were made in Maya and then we used scripts to do what we want.
I found out how to have more telepads
and more mine factories.
If one mine factory gets destroyed, the rest stop working.
To get more mine factories, go to data/scripts/stdvs.lua
Now in the section
Copy the bottom line and on a new line below, paste it for as many mine factories as you want.stdvs.lua wrote: if scheme.MineFactoryOn == true then
SendMessage("GameLogic.CreateRandMineFactory")
(for every paste you need a new line)
For telepads go to the same lua and go to the line
and on a new line below, paste it for as many telepads as you want.stdvs.lua wrote: if scheme.TelepadsOn == true then
SendMessage("GameLogic.PlaceTelepads")
- Code:
SendMessage("GameLogic.CreateRandomTelepad")
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Worms 4 and Ultimate Mayhem tweaking mods :: 3D PC games // Tweaking that we major in :: Worms 4 mayhem :: Tweaking Discussion
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