Worms 4 and Ultimate Mayhem tweaking mods
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Post by Fireworm Thu Jul 08, 2010 8:03 am

Got any to share? Post them here.

This is how Team 17 made their maps.
Team17SoftwareLtd wrote:Maps on Worms 4 were made in Maya and then we used scripts to do what we want.

I found out how to have more telepads
Discoveries Telepads

and more mine factories.
Discoveries 2minefs
If one mine factory gets destroyed, the rest stop working.

To get more mine factories, go to data/scripts/stdvs.lua

Now in the section
stdvs.lua wrote: if scheme.MineFactoryOn == true then
SendMessage("GameLogic.CreateRandMineFactory")
Copy the bottom line and on a new line below, paste it for as many mine factories as you want.
(for every paste you need a new line)

For telepads go to the same lua and go to the line
stdvs.lua wrote: if scheme.TelepadsOn == true then
SendMessage("GameLogic.PlaceTelepads")
and on a new line below, paste it for as many telepads as you want.
Code:
        SendMessage("GameLogic.CreateRandomTelepad")

Fireworm
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